![]() Here's my pick of adventure game Kickstarter projects that I've backed, spending much more than I would have spent on these games back in the day. On the whole, being less dependent on publishiers and relying on crowdfunding has led to a resurgence of the point-and-click adventure game genre. Not all of these projects ended up being funded, but quite a few have. The success of Double Fine Adventure stimulated other adventure game development veterans to start their own campaigns. Adventure game fans responded overwhelmingly by making the campaign one of the fastest and best-funded ones ever. Schafer, of LucasArts fame, decided he wanted to do an old style point and click adventure and set up a Kickstarter campaign to gauge the interest. And then Kickstarter and Tim Schafer came along. Sierra eventually closed down entirely (though there are signs of it starting back up again, it remains to be seen in what form that might be) and LucasArts focused on their Star Wars franchise.Īlthough there have been adventures created in the meantime, such as The Longest Journey (and its sequel Dreamfall), Vampyre Story, Book of Unwritten Tales and TellTale Games' episodic continuations of the Monkey Island and Sam and Max series, as well as many fan-produced efforts, there wasn't enough to keep adventure game fans happy. As the 21st century approached, interest in these games waned while production costs skyrocketed. Heavyweights Sierra and LucasArts created many inventory-based graphic adventures such as King's Quest, Space Quest, Monkey Island and Day of the Tentacle, to name but a few. The 1980s and first half of the 1990s were probably the golden age of the adventure game. Point and Click Adventures reborn on Kickstarter Point and Click Adventures reborn on Kickstarter | blog | Menu
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